Chris Lyons
Game Developer, Programmer, Designer
Ultimate Zombie Death Ball
Role: Creative Director, Programmer, VFX, Shaders
Ultimate Zombie Death Ball V2.0
Ultimate Zombie Death Ball is a post-apocalypse sports game. Players control a prisoner being chased by hungry Zombies. These Zombies are used to kick an electrified ball into the opponent’s goal. Prisoners can throw meat to guide some zombies, but the prisoner is always being chased.
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About
Level Up 2018 Submission
Developed using Unity Engine
Production Time: Approx. 4 months
Morse ChromoZone
Role: Programmer
In Morse ChromoZone you play as newly recruited teleportation technician. Your job is to sequence the DNA of prospective travelers into your highly advanced Morse Code based teleportation machine. Ideally without creating genetic abominations.
About
Global Game Jam 2018 Submission
Developed using Unity Engine
Production Time: Approx. 48 hours
Tank Harmony: Operation Tunes
Role: AI and Gameplay Programmer, Particle Effects
Tank Harmony: Operation Tunes AI Demo
Tank Harmony: Operation Tunes was a small school project designed to demonstrate AI programming and animation. You play as a musical tank who is sent to destroy the Techno-Tanks and Turrets. Armed with only your Trumpet Gun and Drum Burst attack, you must clear the area of enemies and return home.
About
School Project
Developed using Unity Engine
Production Time: Approx.10 Days